The Hunt (UE4 Diorama Project)



I was given the task to create a diorama in unreal engine 4 in 6 weeks and this is the result that came out. Everything you see in this project was created by me except the sound effects. The fishes, seaweed and kelp use vertex animated shaders as they are cheaper to use. The water physics in this video was custom made using blueprints. The water shader uses gerstner waves so that I can calculate the buoyancy of the objects.

It was a lot of fun creating this project as it had a lot of challenging problems which I was able to fix.

My Artstatoin is:https://www.artstation.com/palagamsan

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KA2Studio
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