Pixelbox — New All-In-One Easy 2D Game Engine
Pixelbox is a new open source 2D game engine, with a complete set of tools, including a map editor, sprite editor, sound FX and music tracker all powered by an easy to use JavaScript API. Pixelbox ...
Pixelbox is a new open source 2D game engine, with a complete set of tools, including a map editor, sprite editor, sound FX and music tracker all powered by an easy to use JavaScript API. Pixelbox ...
Avant d'aller plus loin et de partir sur notre première scène, on voit quelques fondamentaux, ici on parle des LOD ou du ratio distance/polygons. ═════════════════════════════════════════ Le ...
Como usar inputs de teclado mouse e controle analógico de um jeito fácil e pratico na UPBGE Partreon : https://patreon.com/indexde source
In this Blender Game Engine Tutorial #5 I cover: -How to create a 'clickable' button that transports the player to a different screen or level -How and when to show/hide the computer's ...
In this tutorial, we'll be creating whole-object and shape key animation, to make it work interactively through user interface. Also, in this part we'll add some sounds to accentuate the animation. ...
Here we take a look at how we can use blueprint code to spawn the floor tiles into the game. We do this by triggering a spawn tile function when the player overlaps the end of the tile. ...
Weiter geht´s mit unser kleinen Szene, die wir heute etwas ausbauen. source
Wie man den Gegner dazu bringt dass er zufällig ballert. In einem weiteren Tutorial werden wir einen Gegner erstellen der nur feuert wenn er den Spieler im Visier hat! source
Não se esqueça de deixar suas dúvidas e sugestões nos comentários do video! Se inscreva para receber mais vídeos como esse. Compartilhe com seus amigos! By: Guilherme Teres Nunes source
In this video I demonstrate how to use two in-game cameras at one time. Python Script Download here: https://docs.google.com/open?id=0B84B1Uj-58msWnltVS1pUE15ZTA source