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Blender Game Engine GPL Work Around

Blender Game Engine GPL Work Around

in this video I go over explaining the GPL license and what it means for you and the games you create. I then go over a simple work around by using a launching file (encoded with GPL) to open your ...

How to add Camera Shake in BGE

How to add Camera Shake in BGE

In this tutorial we go over how to use the graph editor to create a realistic camera shake animation through a noise modifier. This can be used to emphasize the force of a large object dropping or ...

UPBGE 0.2.4 Python Components Demo

UPBGE 0.2.4 Python Components Demo

Modular UPBGE demo using only python components (no logic), built with 335 lines of code. The system allows for activity dependencies within blue-prints, creating dynamic, visual and logical flow. ...

Unity NavMesh Tutorial – Making it Dynamic

Unity NavMesh Tutorial – Making it Dynamic

Learn how to update your NavMesh at runtime! This video is sponsored by Unity. Watch on Unity's website: https://goo.gl/rz5mda ● Example project: https://github.com/Brackeys/NavMesh-Tutorial ♥ ...

How to make a HEALTH BAR in Unity!

How to make a HEALTH BAR in Unity!

Let's create a simple health bar using the Unity UI-system! Get up to 91% OFF yearly Hostinger Plans: https://hostinger.com/brackeys/ Code: "BRACKEYS" ● Brackeys Game Jam: ...

Optimized Shadows in BGE

Optimized Shadows in BGE

In this tutorial we go over how to add optimized shadows to a game with vertex parenting and go over how each of the properties on the sunlamp effects the shadow. We also cover how to add alpha ...

UPBGE amazing graphics improvement

UPBGE amazing graphics improvement

Few years ago, I made a blend where I tried to make it look like it was made on the unreal engine or unity's rendering system but now, with the UPBGE, I can finally add more filters and effects and ...

Sprinting – Unity Tutorial

Sprinting – Unity Tutorial

In this video we take a look at scripting sprinting functionality into a game. In the next video we are going to talk about creating a crouching mechanic and merging the two. Difficulty of lesson: ...

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