Wishlist Surgebound:
https://store.steampowered.com/app/3489880/Surgebound/
Show your Support & Get Exclusive Benefits on Patreon (as well as the robust SDF system i setup that was showcased in ...
What a unity shaders bible. These is free as example by ushadersbible - twitter: https://twitter.com/ushadersbible
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Dans ce tuto, voyons comment créer un shader simple pour faire un ciel en fond de scène dégradé à l'aide du Shader Graph en URP avec ...
In this video I will show you how to make a realistic metal shader in Blender 4.5!
𝐓𝐞𝐬𝐭 𝐘𝐨𝐮𝐫 𝐁𝐥𝐞𝐧𝐝𝐞𝐫 𝐒𝐤𝐢𝐥𝐥𝐬: https://blend-quiz.netlify.app/
𝐌𝐲 𝐖𝐞𝐛𝐬𝐢𝐭𝐞: https://nova-3d.netlify.app
𝐌𝐲𝐬𝐭𝐞𝐫𝐲 𝐋𝐢𝐧𝐤: ...
SEE THE FULL TUTORIAL: https://www.youtube.com/watch?v=2Lu2VBG1JE0
This tutorial is for every 3D artist who’s ever stared at a blank scene and wondered how to make it feel alive. Stylized ...
Cel-shading is a popular art style in video games, giving characters and environments a cartoon-like or anime-like look, hence it is also refers to as Toon-shading. This video guides you through ...
Create quick procedural rain in blender using geometry nodes and shader nodes! This method is fairly simple and great for adding dynamic rain to any scene!
To see the full video before it's ...
In this Blender tutorial, learn how to create a procedural material for Minecraft dirt. You’ll learn how to dynamically adjust the scale of pixelation and amount of grass using the shader editor. ...
In Unity 6 you can now use Shader Graph for UI ! 🤩Check out the samples ✨
Learn more at: https://docs.unity3d.com/Packages/com.unity.shadergraph@17.3/manual/Shader-Graph-Sample-UGUI-Shaders.html ...
If you're working with Three.js, Babylon.js, Unreal Engine, or Bitbybit, and you're wondering how to bring everything together—this tutorial is for you. In this short but powerful walkthrough, ...
Learn how to create this complex Blender shader step-by-step and understand the logic behind its magical transparency.
Check out the Learning Hub at RenderHub for more 3D modeling tips and ...
This is a realtime volume shader for blender game engine using the power of the object info node.
I consider this shader pretty easy and light for the result .
You could use it for clouds, ...