BGE13 – Python in Blender Game Engine – Move Object with Mouse – Drag n Drop – Linux

http://filmsbykris.com/ http://filmsbykris.com/v4 http://filmsbykris.com/irc http://filmsbykris.com/blendfiles Source
http://filmsbykris.com/ http://filmsbykris.com/v4 http://filmsbykris.com/irc http://filmsbykris.com/blendfiles Source
In diesem Video zeige ich Euch, wie Ihr ein flexibles Kabel oder Seil erzeugt und aufhängt, welches z.B. bei Berührung mit dem Spieler in Schwingung versetzt wird - Ich empfehle mich - Viel Spass! ...
In this tutorial I show you how to add diving to your games in the BGE. This tutorial is more of a 'hack' compared to martin uptis' real time demo, but because he requested it not to be used in ...
Hier geht es zum ersten Video: http://youtu.be/aO5OsvNoJUE In diesem Video stelle ich Euch die neue Version des genialen Blender-AddOn "easyEmit" vor. easyEmit dient dazu, tolle Partikeleffekte in ...
scripts: ------------ keymap.py import bge import antrieb cont = bge.logic.getCurrentController() own = cont.owner keyboard = bge.logic.keyboard inputs = keyboard.inputs if inputs.values: ...
I've been making games for 7 years and I'm still glad I chose to use graphics library. The choice of whether to use an engine or not really is something people forget to consider nowadays. My ...
This is the second part of my Blender Game Engine Python programming tutorial series. After this easy lesson, you'll be well prepared for the fun stuff in the following lesson. Source
Hier zeige ich Euch, wie Ihr einen Fade In- oder einen Fade Out-Effekt in der Blender Game Engine umsetzen könnt. Gemeint ist das Ein- oder Ausblenden von Objekten per Animation / Action. Die ...
Configurar câmera, primeira e terceira pessoa, na UPBGE. Mouse look e camera collision sem uso de python. Component camera. py: ...
thanks for watching! in this video i show you guys how to add sound to your games and explore the sound actuator and what each setting does, unfortunately i wasn't quite sure of the last three ...
A demo of an FPS (First Person Shooter) system I'm making in Blender 2.49. Physics objects react when you shoot them and bullet holes appear on the things that you shoot. You can jump around and go ...
Im siebten Teil der Ego-Reihe zeige ich Euch im Battle-Format, wie Ihr einen Pause-Modus ins Spiel einbaut und wie man einen Game Over-Screen aktiviert, wenn der Spieler vom Gegner erwischt wurde - ...
In this tutorial I show you how to add 4 different 2D filters to increase the visual fidelity of your games. This includes Depth of field, SSAO, FXAA, and a Bloom script. While the filters do make ...
a quick and easy method i came up with that allows you to animate multiple objects such as huge fields of grass etc. across a map using bones, vertex groups and weight painting. multiple bones can ...
The first devlog for Project Bevren, the game I am currently working on. In this episode, I design the main character. Project Bevren is the current project title for the game I am currently ...
thanks for watching! in this tutorial i show you how to make good looking low poly effective tree models, which can be changed within a matter of clicks (from leaves to no leaves) depending on the ...