Game Erstellen In UPBGE #03 Charaktersteuerung
scripts: ------------ keymap.py import bge import antrieb cont = bge.logic.getCurrentController() own = cont.owner keyboard = bge.logic.keyboard inputs = keyboard.inputs if inputs.values: ...
scripts: ------------ keymap.py import bge import antrieb cont = bge.logic.getCurrentController() own = cont.owner keyboard = bge.logic.keyboard inputs = keyboard.inputs if inputs.values: ...
I've been making games for 7 years and I'm still glad I chose to use graphics library. The choice of whether to use an engine or not really is something people forget to consider nowadays. My ...
This is the second part of my Blender Game Engine Python programming tutorial series. After this easy lesson, you'll be well prepared for the fun stuff in the following lesson. Source
Hier zeige ich Euch, wie Ihr einen Fade In- oder einen Fade Out-Effekt in der Blender Game Engine umsetzen könnt. Gemeint ist das Ein- oder Ausblenden von Objekten per Animation / Action. Die ...
Configurar câmera, primeira e terceira pessoa, na UPBGE. Mouse look e camera collision sem uso de python. Component camera. py: ...
thanks for watching! in this video i show you guys how to add sound to your games and explore the sound actuator and what each setting does, unfortunately i wasn't quite sure of the last three ...
A demo of an FPS (First Person Shooter) system I'm making in Blender 2.49. Physics objects react when you shoot them and bullet holes appear on the things that you shoot. You can jump around and go ...
Im siebten Teil der Ego-Reihe zeige ich Euch im Battle-Format, wie Ihr einen Pause-Modus ins Spiel einbaut und wie man einen Game Over-Screen aktiviert, wenn der Spieler vom Gegner erwischt wurde - ...
In this tutorial I show you how to add 4 different 2D filters to increase the visual fidelity of your games. This includes Depth of field, SSAO, FXAA, and a Bloom script. While the filters do make ...
a quick and easy method i came up with that allows you to animate multiple objects such as huge fields of grass etc. across a map using bones, vertex groups and weight painting. multiple bones can ...
The first devlog for Project Bevren, the game I am currently working on. In this episode, I design the main character. Project Bevren is the current project title for the game I am currently ...
thanks for watching! in this tutorial i show you how to make good looking low poly effective tree models, which can be changed within a matter of clicks (from leaves to no leaves) depending on the ...
Thanks for watching! This is the second part in the how to make a splitscreen game in the blender game engine series. In this video i show you guys how to add animations, align camera, add ...
In diesem Tutorial zeige ich Euch, wie Ihr einen automatisch auf Gegner zielenden Waffenturm baut. Das Script findet Ihr hier: http://www.dropbox.com/s/dz3sk8871c32ohm/waffe_rotate.zip. Ist der ...
Auch wieder ein Thema, was man nicht so leicht findet - MrLarodos sein Dank, ich habe etwas gefunden und für Euch in eine leicht verständliche Form gebracht. Wenn es Euch gefällt: Daumen hoch! ...
in this video I go over explaining the GPL license and what it means for you and the games you create. I then go over a simple work around by using a launching file (encoded with GPL) to open your ...