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UPBGE Post Processing

UPBGE Post Processing

Ported some old shader changes I made to blenders source over to upbge to allow for physically based shading. Mainly did it to try out the hdr support, however the offscreen buffers allowed for ...

[UE4 TUTO FR] Post Process – Bloom (Partie 4)

[UE4 TUTO FR] Post Process – Bloom (Partie 4)

Bloom et effet de salissure sur la camera ? C'est par ici ! ═════════════════════════════════════════ Le Discord de la chaine: https://discord.gg/7Ap9bbP La Page Facbook de la chaine: ...

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