Indie Developer Alessandro Guzzo walks us through his process of using Megascans in his newly released game: The Land of Pain - #AchievedWithCRYENGINE. A short and sweet tutorial showing the ...
https://www.youtube.com/watch?v=qxuhkgx3xBw
Crytek artist Joe Garth goes through the steps of creating a dunes scene and spaceship using Megascans in CRYENGINE and 3ds max kitbash with DDO for ...
Quixel artist Eoin O'Broin goes through the steps of creating a photorealistic meadow scene using Megascans in Unreal Engine 4. Learn everything from importing Megascans assets and creating master ...
In diesem Video werde ich zeigen, wie man für die Blender Game Engine einen Farn machen kann, und auch, wie man diesen gezielt einsetzen kann.
Texturen von CGTextures.com, Shader von Martins ...