Ready to implement a robust attack system in your Godot and Blender projects? This tutorial dives into creating enemy attackboxes and player hurtboxes. Learn how to set up custom animation tracks ...
Master the art of professional character camera movement in Range Engine and UPBGE! In this advanced tutorial, we focus on key techniques to create smooth, responsive, and immersive third-person ...
TimeCode Topic
0:00 Adding comments to Flow Graph scripts
1:45 Changing Flow Graph comment box colors
2:04 Disabling the GameSDK shooter player
2:21 Add a spawn point to a level
3:14 Adding an ...
TimeCode Topic
0:00 Making the camera follow the player using Flow Graph
1:04 Animating an entity with the MoveEntityTo node
1:56 Getting an entity's position using Flow Graph
2:35 EntityPos vs ...
In this Blender Game Engine Tutorial #15 I cover:
-How to create a 'pause' mechanism, allowing the player to completely pause your game, including all movement and physics.
-How to show a 'paused' ...