Master Class: A Guide to Character Art Preparation
Character Art Director Abdenour Bachir shows you how to import art assets from 3DS Max into CRYENGINE in our latest Master Class. 00:00 Introduction 01:07 Agenda 01:46 PBR (Physically Based ...
Character Art Director Abdenour Bachir shows you how to import art assets from 3DS Max into CRYENGINE in our latest Master Class. 00:00 Introduction 01:07 Agenda 01:46 PBR (Physically Based ...
Get a crash course in developing games with CRYENGINE by watching a comprehensive 90-minute Sandbox Editor Master Class from our Learning Manager, Brian Dilg. Introduction to Sandbox - Brian Dilg ...
Watch the final episode of our comprehensive particle effects Master Class hosted by Senior VFX Artist Viktor Ikkes. 0:00 Introduction to material effects surface types 1:15 Behavior defined in ...
Senior VFX Artist Viktor Ikkes delivers part one of an in-depth two-part Master Class presentation demonstrating the particle effects system in CRYENGINE. Part 2 will be released in two weeks, so ...
Audio Director Florian Füsslin, Lead Software Engineer Thomas Wollenzin, and Audio Designer, Dominik Zingler deliver a comprehensive overview of how to work with game audio in CRYENGINE. 00:00:00 ...
Senior 3D Artist Ronny Mühle and Principal 3D Environment Artist Tom Deerburg deliver a comprehensive Master Class showing you how to create environment assets for your levels. 00:00:00 - ...
Watch Technical Director Theodor Mader give a 90 minute, deep-dive presentation packed with insights about the CRYENGINE rendering pipeline. 0:00:00 - Introduction 0:00:50 - Graphics APIs support ...