#JIMMYVEGAS In this Mini Unity Tutorial we show you how you can make a scoring system in C# for your collectables.
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#JIMMYVEGAS In this Mini Unity Tutorial we show you how to switch scenes quickly and easily using SceneManager.
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Ocean Voyage is a work in progress, expansive, multiplayer educational video game designed in Unreal Engine. The aim of this project is to help teach and aid students across multiple disciplines, ...
#JIMMYVEGAS In this Mini Unity Tutorial we show you how you can use Layers to make you see multiple cameras at once.
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#JIMMYVEGAS In this Mini Unity Tutorial we show you how to integrate sound FX into your game.
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Code links:
http://wiki.theprovingground.org/blender-py-supershape
The Ultimate Addon Development Course, Make Complex Addons for Blender:
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Unreal Engine 4 Beginner Tutorial Series - #18 Foliage Editor
This is episode 18 of my unreal engine 4 beginner tutorial series, in today's episode we take a look at the foliage editor, some of the ...
In this second unity tutorials for a grand theft auto style game we look at texturing and how it can improve graphics.
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In this tutorial I show you how the quest board from the RPG tutorial was made.
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#JIMMYVEGAS In this Mini Unity Tutorial we show you how to create a script which will make an NPC follow you like a companion.
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In this unity tutorial we create more UI elements and we create global code which will be displayed on screen.
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Want to know how to make apps in Unity? Of course you do. In this unity tutorial series, we will learn how to create a cool and simple Notepad App. These unity tutorials will take you from an ...
#JIMMYVEGAS In this unity tutorial we put together our gunfire animation, sound and a script to combine the two together.
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#JIMMYVEGAS In this Mini Unity Tutorial, we show you how to create a wind zone and how it can have various effects on your game.
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This is episode 63 of my unreal engine 4 beginner tutorial series, in today's episode we go over how we can create our first particle system using Cascade!
We create a sprite based emmiter, a ...