In this video, we're going to take a 'look at' (pun absolutely intended) how to create procedural character animations in Unity! This will be done using the Animation Rigging Package.
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Second of three videos. Here we go through some basic methods to get a terrain going inside lumberyard.
0:00 Creating a new level and editing terrain
1:58 Importing a heightmap
3:06 Editing ...
Here we take a look at how we can use blueprint code to spawn the floor tiles into the game. We do this by triggering a spawn tile function when the player overlaps the end of the tile.
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