System Overview! – Multi-Weapon System – Part 1 [Unity]




Welcome to the new Weapon System tutorial series! In this part we are just going to take a broad look at the system we are going to create so that we are ready to jump right in in the next part.

Discord Server:
https://discord.gg/uHQrf7K

If you wish to support me more:
https://www.patreon.com/Bardent

GitHub Link to the project Starting State:
https://github.com/Bardent/Weapon-System-Tutorial-Series-Unity/tree/86b17b902de651ef25117fd5737ceed406bb9740

GitHub Repo Link:
https://github.com/Bardent/Weapon-System-Tutorial-Series-Unity

Player Controller Series:

Thumbnail art by:
https://www.instagram.com/ian.schober/

00:00 – Intro
00:57 – Shoutout to AlexDev
01:20 – Source Code Plug 🙂
01:36 – Where does this series start?
01:57 – Player Controller Overview
06:26 – Starting Weapon System Overview
07:09 – The Weapon Components
10:15 – The Weapon Sprite Component
13:09 – The Optional Sprite Game Object
14:04 – Where do the components come from?
19:50 – Final Thoughts
20:26 – Outro

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