Star Citizen – Amazon Lumberyard, La Cause Des Problèmes Chez Amazon Game Studios



Amazon Game Studios staff have highlighted inadequacies in the company’s Lumberyard game engine as a major factor behind the developer’s recent woes.

As we reported, Amazon Game Studios has just embarked on a round of staff cuts. Now, a number of Amazon Game Studios developers have spoken anonymously to the (paywalled) Wall Street Journal pointing the blame at Amazon Game Studios’ in-house Lumberyard game engine.

The Amazon Game Studios employees alleged that Lumberyard was not constructed with developing multiplayer games in mind. One described the process of developing team-based brawler Breakaway – which was cancelled last year without seeing the light of day – as like: “Driving a train while the tracks were still being laid.” Another employee said of the Lumberyard team: “They’re still ironing out the kinks of what it means to own and maintain your own.

The dalay star citizen is facing might be due to lumberyard engine that is not an engine made for multiplayer game exacly like cry engive was not a mmo engine either.

Source

KA2Studio
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