Star Citizen Alpha 3.8: Making UEC Bounty Hunting Tutorial




This tutorial will give you the basics on how to make aUEC doing bounty hunting mission. The main key is to always take the mercenary mission « A Call to Arms » and to take bounty missions from the same security group, i.e. Northrock Service Group or the Crusader Security because all their missions will spawn within the same vicinity. Where you lose money is all the time it takes to quantum travel between bounties. For example if you take two Northrock Service Group bounties, they will both spawn near Delamar and as you complete a bounty a new one generally will spawn.

Feel free to add me in game – Zatellia

To play Star Citizen and receive an additional 5,000 UEC use my referral code, STAR-J4K5-47V7. Create an account by using this link: https://robertsspaceindustries.com/enlist?referral=STAR-J4K5-47V7

The starter packages can be found here: https://robertsspaceindustries.com/pledge/game-packages

MY SYSTEM SPEC:
CPU: Intel® Core™ i7-7700K @4.2 GHz
Graphic Cards: x2 NVIDIA’s GeForce GTX 1080 @ 1080p
RAM: 16 GB
Storage: SSD

HOSAS (Hand On Stick And Stick): Virpil VPC Constellation DELTA Grips x2: https://virpil-controls.eu/

Star Citizen is an Open Development Alpha Project by Cloud Imperium.
Imagine a universe that combines the freedom of exploration, the thrill of combat, and the unique challenge of building a life in space. Star Citizen puts ultimate control in the hands of the player, whether you’re making your way as a cargo hauler, exploring the vastness of space, or scraping out a living outside the law, you will navigate through a mixture of procedurally generated and handcrafted worlds and interact with a variety of characters.

Star Citizen is in active development. You can download and play Star Citizen Alpha 3.8 now. Additional features and updates will be released as they are developed.

That being said… Star Citizen is very much an ALPHA and is intended to help discover and identify bugs, to which there at time are very many. However, with 3.8 this to me, has been the most stable and playable version of the game.
Star Citizen is 2 Games really though, the Persistent Universe that aims to build a First Person MMO Space Sim that encompasses gameplay in ship & on ground, economy and anything else you can think of. It’s built in the Star Engine (a modified Lumberyard Engine). You’ll see massive Space Ships that you can fly with friends, land on planets, explore or whatever your way to whatever goal you choose.

Squadron 42 is the Single Player Campaign of Star Citizen & the Spiritual Successor of Wing Commander. The Idea is the game is immersive, cinematic, beautiful & seamless… with NO LOADING SCREENS once in game.

Remember however both Games are currently in the Alpha of their development with the hope that SQ42 Episode 1 will have a Feature Complete Beta by Q3 2020 (Hopefully).

#starcitizen #spacesim #sciencefiction

Malogos Star Citizen Database: http://starcitizendb.com
Erkul’s DPS Calculator: https://www.erkul.games/calculator
Nova_Rain’s Hardpoint: https://hardpoint.io/
Trading Information: https://gallog.co/trading/
Component finder:
AterDracones: https://docs.google.com/spreadsheets/d/1_NC82P08RLGPz-Q1FzCqAh_uLZB0KImSWoIR9U5KwtA/edit#gid=653822723
TrazosD: https://docs.google.com/spreadsheets/d/1v5LjZ8xFCG1izPj0XY9Zl9iyFuPkUIU7Y1jAHOgwfrY/edit#gid=1708706618

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