SpeedTree 8 | 01 | Interface Overview

In this video, we introduce SpeedTree 8 and go over the overall user interface to help guide you around the program. This video covers the key aspects to each area of the User Interface to help get you adjusted to the flow of the program before we dive even deeper in the series ahead.

In this series, we are going to be using SpeedTree 8 for UE4 to create a tree from the ground up. Even though this will be the UE4 version, the concepts and methods you will learn in this series can be applied to all other versions of SpeedTree 8.

If you would like to learn more about what SpeedTree is and what it has to offer, visit their website at:

I highly recommended reading through their extensive, yet comprehensive documentation on the program:

SpeedTree 8 for UE4:

Support the series:

Social – DesignWithTP:


How to make an FPS game in blender part 1(HD)

Lets Create Physical Animations – Blueprints #15 [Unreal Engine 4 Tutorial]