Welcome to the 4th episode of the unreal engine action RPG tutorial series.
This would be a series where I will create and explain step by step process of creating « Azimotion », the action RPG game.
In this episode:
00:00 Introduction.
01:48 Download Paragon Wukong animation assets from unreal marketplace to a separate project.
05:15 Animation retarget to UE4 default skeleton.
11:45 Migrate animation assets to the main project.
13:33 Add a staff weapon socket to character skeleton.
20:45 Creating locomotion animation Blendspace using new Wukong animations.
26:25 Add basic staff melee attack.
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#ActionRPG #UE4 #Azimotion
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