Hello everyone! Myself Rachit Saini and welcome to Day 4 of my 7-day game development journey. I’m building a complete game in just one week to publish it on my birthday 🎉.
In this episode, I focused on User Interface and worked on some level design
These features are key to making the gameplay feel dynamic and polished — and it’s starting to look and feel like a real game!
💡 In this video you’ll learn about:
Creating rewind & respawn mechanics in Unity
Making responsive air-control for vehicles
Designing icons & UI in Photoshop
Implementing UI elements in Unity
Crafting a realistic water shader for better visuals
📌 Keywords / Tags for reach:
unity, unity3d, unreal5, unrealengine, game development, game devlog, indie game, ps5, ps4, xbox, nintendo switch, gta, gta5, call of duty, forza horizon, need for speed, asphalt 9, racing game, car physics, unity tutorial, unity car controller, c#, c++ programming, coding, physics simulation, blender, game art, game design, indie dev, low poly, programming for beginners, make a game, publish your own game, steam game, itch.io, android game dev, ios game dev, unity rigidbody, game mechanics, game development , birthday challenge, 7 day challenge, speedrun game dev, gamedev, photoshop ui design, unity shader graph, water shader
📅 Series Roadmap:
Day 1: Car Controller & Game Idea ✅
Day 2: Gameplay Mechanics, UI & Visuals ✅
Day 3: Environment & Track Building
Day 4: HUD & Additional Features
Day 5: Sound Effects & Music
Day 6: Polishing & Optimization
Day 7: Publishing & Celebration 🎂
🎮 About Me:
I’m Rachit Saini, a college student, gamer, and game developer passionate about creating interactive worlds. I make games in Unity & explore Unreal Engine while sharing my journey with you.
#Unity #GameDevelopment #Devlog #CarController #RacingGame #UnityTutorial #PS5 #PS4 #NintendoSwitch #GameDevIndia #BirthdayChallenge
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