Make a Realistic Flamethrower in Blender – Iridesium

Join Iridesium Community:

Time for another hot new video! Get out your heat resistant suits because in this tutorial we will be simulating a flamethrower and creating a realistic fire shader.

At 2:32 I change the Normal Velocity to 0. I accidentally cut that out of the video.

0:00 – Epic Intro
1:27 – Floor and Emitter
2:21 – Particle Settings
3:50 – Smoke Domain Settings
5:39 – Smoke Emitter Settings
6:49 – Smoke Viewport Display
8:22 – Fire Shader
11:02 – Render Setup

Support Iridesium:

  Iridesium Blender theme:


Leave a Reply

What do you think?

Overwatch : La fonctionnalité cross-play arrive bientôt

Monark : screenshots, artworks, logos, le nouveau J-RPG fait le plein d'images