💡 Project files are available on my Patreon, along with other benefits.
https://www.patreon.com/Alizoh
Learn how to build interactable actors in Unreal Engine 5 by using interfaces! In this lesson, we’ll create a PickUpItem and a Door with unique interactions: picking up an item and opening/closing a door. Most importantly, you’ll discover the power of interfaces, why they’re essential, and how they simplify your code.
Here’s what you’ll learn in this video:
✔️ Why we use interfaces and when to use them
✔️ How to create a BPI_Interactable interface for all our interactable actors
✔️ Implementing our first 2 interactable actors (Pickup Item & Door)
✔️ How to detect and interact with actors in the player blueprint
🔗 Watch the series intro first for a complete overview: https://youtu.be/nySnPkzpUn0
🔗 Full Playlist Link: https://www.youtube.com/playlist?list=PLNwKK6OwH7eVj0NU_ImdvPXEmVFyWfd8E
Join my Discord server to chat and mingle with the community
https://discord.gg/AEnM4wvYzN
🖥️ P.S You can now now watch all my new videos in 4K! So say goodbye to blurry blueprint nodes on 4K screens
Chapters:
00:00 What we’ll be building in this lesson
00:49 Creating the first 2 interactables
03:10 Implementing a basic « Interact » function
08:50 Adding the ability to interact in the player blueprint (WITHOUT an interface)
12:24 Implementing the BPI_Interactable interface
14:57 Modifying the ability to interact in the player blueprint (WITH an interface)
17:09 When and when NOT to « Cast »
18:34 Demo time
20:11 Recap & Next up in part 3
21:22 Outro
About me:
I’ve been learning game development for a few years now, I have a background in software engineering, and I also have a background in education, so being able to combine my love of gaming, software engineering and education is the best way to spend my time.
I am currently working on a few unreal engine games as a hobby, but I am also trying to build a community, thus I am creating YouTube tutorials to find others who are interested in game development and design.
#unrealengine5 #bowandarrow #tutorial #unrealengine #ue5 #gamedev #animation #physics #blendspace #bow #arrow
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