In this Unity 6 shader tutorial, I will show you how you can write lit shaders using Universal rendering pipeline aka URP. Furthermore I will also show you how to cast and receive shadows on the geometry.
This is the third episode of « Shaders for Programmers » series. https://youtube.com/playlist?list=PLaE0_uENxXqsd-Ys_Hl2A83axiyTBVsRc&si=x19Zt-vfXvrkcJPZ
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#computergraphics #shaders #unity6
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