#3d #gameenvironment
Learn how to model a complete game-ready environment in Blender — step by step. In this tutorial I’ll walk you through the full workflow: blockout, asset modeling, modular building, UV unwrapping, texturing, baking, optimization for game engines, and exporting. Whether you’re a beginner or intermediate artist, you’ll get practical tips on topology, efficient use of modifiers, creating trim sheets, and keeping your scene game-ready without sacrificing visual quality.
Modeling using Poly & Curves
Modeling Wires & Assets
Modeling Barrels
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