In this Blender 2.8 animation tutorial, you will learn how to get started with animation in Blender.
We cover the basics such as keyframing using shortcut keys and automatic keyframe insertion. Towards the end of the video, we cover some advanced topics like introducing the Dopesheet editor and the Non-Linear Animation editor. We’ll also delve into some examples to show how these tools can be powerful in your animation workflow.
This tutorial is most suitable for beginners or anyone migrating from Blender 2.7 or any other 3D software.
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