Hey folks, in this episode you will learn how to make a procedural landscape generator using geometry nodes in blender. It’s a fairly easy tutorial to follow, and by the end of the episode you will have a versatile terrain system at your disposal.
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Have a great day, level up and thanks for watching 🙂
This tutorial only serves as the bare-bone minimum, it’s up to you to make it your own. I encourage you to explore, experiment, adapt and improve from what you have learned here.
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