FLAX ENGINE Tutorial #01 : PLAYER MOVEMENT with C# / VISUAL SCRIPTING
Welcome to a possible new serie of tutorials on a new game engine that has reached its version 1.0 and that is looking rather promising from a point of view of quality, features and performance.
In this video, we are starting to implement some basic player movement and jumping to evaluate the engine workflow and stability. We want also to check on the interoperability between the different scripting mechanisms theoretically supported by the engine: C Sharp, C++, and Visual Scripting.
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FLAX Engine, is an open-source, cross-platform game engine designed for wide target of people interested in making 3D games and don´t always have coding skills.
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