Figuring Out Spatial Anchors With MetaXR and Unreal Engine 5




#UnrealEngine #VR #VirtualReality
► Join the Discord: https://discord.gg/gdxr-415153324099371008

► Description
Im going to take a dive into seeing how we can setup spatial anchors for Mixed Reality games in Unreal Engine 5.
It should be a fun one.

All project files at the end will be avalible for Patreon and Youtube members to download.

———————————————————————————————————–

► Patreon: https://www.patreon.com/GameDevXR
► Twitter: https://twitter.com/GameDevXR
► Instagram: https://www.instagram.com/gamedevxr/

———————————————————————————————————–
If you’re new to VR and want to get started with Oculus Quest development, I recommend watching these videos first.

1. Installing UE4 from Source code (contains more up to date Quest features)

2. Installing Android Studio (Required to create Oculus Quest projects in UE4.25+)

3. My Oculus Quest 1 Settings (These are different to the Quest 2)

4. My Oculus Quest 2 Settings


———————————————————————————————————–

PC SPECS:
► RTX 2070 Super
► I9-9900K
► 32GB Ram
► 2TB SSD

Equipment
► Keyboard: HyperX Alloy Origins
► Mouse: Anker® Ergonomic Optical USB Wired Vertical Mouse
► Mic: Trust GXT 232
► WebCam: Jelly Comb
► Screen: AOC I2367fh 23-inch LED x 2
► Headset 1: Oculus Quest 128GB
► Headset 2: Oculus Rift + Motion Controllers
► Headset 2: Oculus Quest 2
► Graphics Tablet: Wacom Cintiq 13hd

Voir sur youtube

Nous serions ravis de connaître vos opinions.

Laisser un commentaire

KA2Studio
Logo
Compare items
  • Total (0)
Compare
0