In this quick tip, I’ll show you how to create a curved hard surface shape using bevels, curve conversion, and subdivision. This method is beginner-friendly and works great for sci-fi or mechanical designs.
📌 Workflow:
– Bevel a box
– Separate the border
– Convert edge to curve
– Add thickness + bevel again
– Apply subdivision surface for clean results
Perfect for game assets, concept design, and hard surface detailing.
#Blender3D #HardSurfaceModeling #3DModeling #BlenderTips #GameDev #3DArtist #BlenderTutorial #Shorts
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We create high-quality Blender tutorials focused on:
✅ Gun modeling & hard surface modeling
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