This video covers fundamentals on C# collections, Lists and Arrays. It’s part of a guide/tutorial series on data structures for Unity game developers, with lots of examples and a focus on using them to make your dev life easier!
Full Playlist: https://youtube.com/playlist?list=PL67lcUvJcLZf1o5FsRACq2H_LQeo33tgr
Part 1 (Arrays, Lists & Fundamentals): You’re here!
Part 2 (HashSets): https://youtu.be/qnLQTEqsXsk
Part 3 (Dictionaries): https://youtu.be/vditeSiJdSY
Part 4 (Queues & Stacks): https://youtu.be/jlPgg8TBoTc
These are my first tutorial-style videos on the channel, so let me know what you think!
Say hi: https://twitter.com/AnniIsGame
Gameplay:
– Deep Rock Galactic
– Islanders
– Cyberpunk 2077
– Hollow Knight
– On Track (My own little game, there are devlog videos on the channel!)
Chapters:
0:00 Intro
0:19 What This Guide Is & Is Not
0:43 Data Structures? Why?
1:37 C# Generics
2:36 Array
3:13 Array – Abstract Base Class
3:53 Array – Pros & Cons
5:00 List
5:11 List – Internals
5:45 List – Pros & Cons
6:08 List – Code & Examples
7:28 Upcoming Parts
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