CryENGINE SDK Game Prog Essential Tutorial: Changing Our New Entity Script Properties | packtpub.com




Part of CryENGINE SDK Game Programming Essentials video series. For the full Course visit:
http://www.packtpub.com/game-development/cryengine-sdk-game-programming-essentials-video?utm_source=youtube&utm_medium=video-description&utm_campaign=yt-cryenginesdkGame

Find out how to access/change our new entity properties from the editor RollupBar. Go to the entity panel and go to the folder where your Lua script is located. Then drag-and-drop your entity into the level and proceed to change its new properties located in the RollupBar.
• Locate your entity in the entity panel
• Put it into the level, right-click, and then select ‘Properties’
• Proceed to change your new properties in the RollupBar

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