Hi, I am Shaun and today I’ll go through part one of several tutorials walking you through the process of exporting a breakable wall/ potential house into the cryengine 3 sdk. (Firstly go to 3dforgames.com before you start this tutorial: read below for link.)
Level: Intermediate
Versions of software I use in this tutorial:
3DS Max 2012;
Cry Engine 3 SDK 3.3.9
Big thanks to 1Richmar for his jointed breakables tutorial – check out his channel.
http://www.youtube.com/user/1Richmar/featured
Credit to 3dforgames.com and author Andy Gahan for their brick wall tutorial.
http://www.3d-for-games.com/tutorials
Voir sur youtube