Cryengine 3 SDK Beginner Tutorial Series – #9 Adding Vegetation & Associated Settings




Cryengine 3 SDK Beginner Tutorial Series – #9 Adding Vegetation & Associated Settings
This is the ninth video of my Cryengine 3 SDK Beginner Tutorial series, In this video we will be utilizing the vegetation tool inside of Cryengine to place mass used objects into the scene really quickly and efficiently. In addition to that, I will also be going over some of the settings to help eliminate performance issues, repetition and more.

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Next Video
In the next video I will be going over creating node based paths inside of Cryengine and setting a textured which is projected and rotated properly.

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