Creating Tilemaps For Your 2D Game in Unity 2021 – Tutorial




Checkout AutoTiling – A Useful Feature for your Tilemaps: https://youtu.be/IS_RIdYZa9M

Unitys Tilemap system makes it easy to create grid-based 2D levels and worlds. Without any coding you can draw tiles onto a Tilemap. With additional components like special colliders you can fastly create a usable prototype of a 2D game and enjoy a lot of cool features. The Tilemap system can be installed via the Package Manager and is pre-installed on a 2D project, selected via the Unity Hub.

2D Movement with Unity New Input System (Playlist):

The Tilesheet used in the video:
https://opengameart.org/content/outdoor-tiles-again

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Timestamps:
00:00 – Create Project / Install Package
00:30 – Create a Tilemap
01:13 – Create a Tile Palette
01:50 – Prepare the Sprites
02:49 – Fill & Edit the Palette
03:43 – Draw Tiles
04:15 – Creating a Top Tilemap
05:04 – Tilemap Layer Ordering
05:20 – Tilemap Colliders
06:43 – Further Information

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