Explore how to create compelling XR experiences in Unreal Engine in this webinar.
We’ll cover:
– Working with AR and VR templates
– AR deployment on mobile devices
– Extending the VR template with custom UI and interactions
Timecodes:
00:00 Intro
01:00 VR Template
02:28 VR scene setup
05:00 Play in VR
06:25 Grabbable Actor
08:37 Actor variant
10:30 Adding UI
11:50 AR Template
12:30 Android development setup
14:30 AR project overview
20:18 AR running in Android
21:09 AR Robots project
21:55 Control Rig shadow setup
27:22 Animation Blueprint
29:46 Attaching shadows
35:00 Adding Robot
37:00 ARKit Environment Probe
38:11 Blueprint for ARKit update
42:06 iOS development setup
Useful links:
– GitHub OpenXR Explorer: https://github.com/maluoi/openxr-explorer
– Variant Remote download: https://epicgames.ent.box.com/s/0do40wvqsctdbk70fwh7mjylt3uluikn
– Exploring the OpenXR VR template (Inside Unreal): https://youtu.be/C98Dyx8h-H0
– Unreal Engine XR development forum: https://forums.unrealengine.com/c/development-discussion/xr-development
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