CONTROL your CAMERA with CODE! (How to modify Cinemachine with C# – Unity Tutorial)




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How to change Cinemachine through Code (Unity Tutorial)

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💬 Cinemachine is an excellent Unity package, super useful for making everything related to cameras super easy.
However one thing that is not very easy to figure out is how do you change all those properties through code. For example how would you change the Field of View on a Key press or change the Follow Offset.
This is a bit tricky to figure out, the way Cinemachine works is all based on CinemachineComponents

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