Because chess popularity is on the rise lately, let’s try to make our own chess game using Unity. In this video, which is the first part of a series, we will learn how to design a good game architecture using layers of abstraction and how to generate pieces on a board based on previously created data. Let’s begin!
——Project on Github——
https://github.com/GameDevChef/Chess/tree/Part1
——UML Diagram——-
https://lucid.app/lucidchart/invitations/accept/8ba68d22-26be-430e-b476-a18c1c704ae5
——Assets——
Low Poly Chess Pack:
https://assetstore.unity.com/packages/3d/props/low-poly-chess-pack-50405
Wooden Floor Materials:
https://assetstore.unity.com/packages/2d/textures-materials/wood/wooden-floor-materials-150564
Table with chairs x3 Free:
https://assetstore.unity.com/packages/3d/props/furniture/table-with-chairs-x3-free-101246
Voir sur youtube