Here’s a complete guide on how to export 3D models from Blender to Unity, Unreal Engine, and Godot. In this tutorial, we cover a checklist to prepare your Blender models and show the correct export settings for FBX and GLB formats.
Whether you’re making a game or working on a project, this Blender export workflow will help avoid common mistakes when moving assets to your engine of choice.
Got additional tips or steps? Drop them in the comments!
0:00 – Intro
0:26 – Backup
0:43 – Face count
1:10 – N-gons
2:07 – UV unwrap
3:03 – Set origin
3:52 – Triangulate
4:30 – FBX: Unity and Unreal
6:54 – GLTF: Godot
TOAnimate Blender Animation Course:
https://toanimate.teachable.com/a/aff_f5ccv22b/external?affcode=1192974_9t5ctmop
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