In this Blender Game Engine Tutorial #6 I cover:
-What [game/behavior] STATES are, and how to implement states in the blender game engine
-In this tutorial we create a ‘bad guy’ who moves back and forth by switching between a ‘move right’ state, and a ‘move left’ state.
-States are a great way to define different object behavior states.
*****************
Visit this Blender Game Engine Basics Series playlist:
Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:
*********************************
Like me on FACEBOOK: http://www.facebook.com/BornCG
Follow me on TWITTER: https://twitter.com/BornCG
DONATE via PayPal: https://goo.gl/ThkwyG
Thanks for watching, and don’t forget to Like & Subscribe to help the channel! =)
source