In this Blender Game Engine Tutorial #15 I cover:
-How to create a ‘pause’ mechanism, allowing the player to completely pause your game, including all movement and physics.
-How to show a ‘paused’ overlay on the screen when the game is paused.
-How to make the mouse cursor visible when the game is paused.
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Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:
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