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Blender Game Basics Tutorial #18: Randomness #b3d #gamelogic



In this Blender Game Engine Tutorial #18 I cover:

– How to use the Random Sensor logic brick to randomly trigger (50/50 chance) a movement of a 3D object on a set timed interval
– How to randomly generate a number in an object’s property in a defined range (eg: 1-10)
– How to make bricks randomly fall from the top of a screen in a game

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