Blender Fundamentals: Understanding Modifiers (Level 11)
In this level, you’ll learn what modifiers are in Blender and how they can transform your workflow without altering the original geometry. We’ll explore:
How to add and manage modifiers in the properties panel.
The Array modifier, which duplicates objects automatically.
The Bevel modifier, which smooths out hard edges.
The Subdivision Surface modifier, which increases mesh resolution.
The Mirror modifier, great for symmetrical modeling.
The Simple Deform modifier, which bends, stretches, and twists objects.
How to combine multiple modifiers and why modifier order matters.
How to apply modifiers to turn changes into real geometry.
What’s covered in this series?
This series is designed for beginners who want to learn Blender from the ground up. Each level introduces essential tools for mastering 3D modeling.
Tools used in this video:
Blender 4.3 https://www.blender.org/
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