Blender 4.2 for Production – Bookmark multiple views & switching camera with the Stored Views add-on




This series „Blender for Production“ focuses on Blender as a full Production Suite for (Indie) 3D- & VFX Productions. I will explain how to work with the different functionalities, modules and workflows of Blender in a production context.

In this tutorial we will talk about the Stored Views add-on / extension. With the help of this free add-on you can bookmark views in your scene, generate new cameras, change the active camera and also make cutscenes with camera switches.

These topics are covered in this tutorial:

00:00 Helge’s introduction
00:38 Introduction of the Stored Views add-on / extension
01:45 Installation of the Stored Views extension
02:15 Understanding the user interface
03:00 Bookmarking of the Viewport
05:00 Updating bookmarked views
05:50 Generating cameras from a views
10:00 Switching active cameras
13:30 Animating camera switches with bind markers

As a Senior 3D & VFX Trainer, Helge Maus teaches 3D- & VFX Applications for over 20 years.

His focus lies on Generalist work for VFX and Games. He works with studios, agencies and freelancers from different visualization areas and from the games industry.

Meanwhile he focuses on Blender, Unity, Godot & Fusion for his daily work and training. His strong industry background in teaching Houdini FX, Nuke, and Maya over many years helps him to train artists from the industry within a wide production context.

If you have questions or topics, which should be added, please let me know. If you want to support me for publishing more free tutorials you could join my Patreons:
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Find more information on www.pixeltrain.net

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