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In this Blender 2.8 Tutorial #1 I cover:
– How to get Blender & System Requirements (1:23)
– Blender 2.80’s new splash screen and ‘Quick Setup’ settings (2:12)
– Blender’s user interface (layout and editors) (3:47)
– Workspace (UI layouts: Top Tabs) (6:52)
– Splitting & Joining Editor Windows & changing Editor Types (8:18)
– Navigating the 3D View Editor (Gizmos & Mouse controls) (9:42)
– Views (Front, Sides, Top, etc) using Gizmos and Shortcuts (11:14)
– Viewport Shading Modes (Solid/Wireframe/LookDev/Rendered) (14:20)
– Toolbar Tools: Select, Transformation (Move/Rotate/Scale) using Transform Gizmos (16:27)
– Adding Objects, Primitive Object Settings, & the 3D Cursor (19:16)
– Grab/Rotate/Scale with Keyboard shortcuts + Modifier keys (23:09)
– Make a snowman! + Duplicating Objects + Right-Click Context menu (28:52)
– Adding simple Materials (colors) to Mesh Objects (34:46)
– Positioning the Camera and Rendering a still image (37:41)
– Saving a Rendered Image (41:31)
– Saving your .Blend file (42:55)
– More Blender 2.8 Tutorials to come! + Tutorial numbers, thumbnails & topics (44:10)
Blender SPRING:
**Thumbnail image (CC Attribution) by Pablo Vázquez
LINK to WATCH SPRING on YouTube: https://www.youtube.com/watch?v=WhWc3b3KhnY
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Keyboard Shortcuts I mentioned:
` or ~ : Views (pie menu)
Z : Viewport shading modes (pie menu)
1 : Top view
3 : Right view
7 : Top view
0 : Camera View
5 : Perspective/Orthographic view toggle
W : Selection Tools (cycles through 4 selection tools)
G : grab (move)
R : rotate
S : scale
Shift-S : Snap (pie menu) (to put 3D cursor to World Origin)
Ctrl-Z : Undo
X or Delete : Delete selected object
Shift-A : Add menu
Shift-D : Duplicate object
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