Anatomically Accurate Headshot in UPBGE Physics & Medical Scan! #indiedev #blender #upbge




I’ve cracked realism! Presenting my UPBGE project: a head destruction system based on real human anatomy.

Key Features:
✅ 20 ANATOMICAL FRAGMENTS: The skull shatters precisely along real cranial zones – no randomness.
✅ ADVANCED PHYSICS: Every shot is unique! Realistic simulation creates unpredictable fragment trajectories.
✅ PERFECT FOR ZOMBIES: Physics-driven animations deliver endless gruesome reactions to impacts.
✅ TRUE-TO-LIFE MODEL: Built from 3D-scanned medical references.

This is just the beginning! My goal is to create the ULTIMATE INDIE HEADSHOT SYSTEM with next-level physics!

🎯 Want these assets? Here’s the deal:

👍 Get this video to 1,000 LIKES!

🎁 Receive on my page:
• Anatomical 3D skull model (with fragments)
• Ready-to-use destruction animation for UPBGE
• In-depth tutorial on the system
🖨️ PS: Model is 3D-print ready (just add supports)!

Like to unlock the assets! Subscribe for more tech breakthroughs!
#upbge #blendergameengine #gamedevblog #indiedev #3dmodeling #headshot #zombiegame #physicssimulations #destructionphysics #3dprinting #gametutorial #blenderanimation #blenderanimations #gamephysics

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