Adding Trees, Rocks & Grass – #25 Creating A Survival Horror (Unreal Engine 4)



This is episode 25 of our series going over how we can create a survival horror game using Unreal Engine 4 from scratch. We’ll be going over how to create various mechanics built around the game.

In today’s episode we add go over some realistic terrain sculpting techniqus. Having said that we analyse a stunning reference image and go over some of the principles behind it!

► Horror Game Assets: https://www.devsquadacademy.com/resources

Unreal Engine 4 Beginner Tutorial Series:

Blueprints Creations Series

Don’t forget you can help support the channel on Patreon! https://www.patreon.com/VirtusEdu

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