In this video we try a different approach to animating the camera in Blender. It’s a faster method I use all the time to get smooth steadicam-like movement! (Stick around to the end for a surprise)
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Timestamps:
00:00 Intro
00:21 Camera setup
01:16 Auto keying
01:55 Smooth keys
03:21 Manual keying
04:24 Cinemascope
04:54 Floor setup
06:55 Extending animation
07:55 Rendered results
09:15 Bonus content
CC0 rock texture: https://cc0textures.com/view?id=Rock009
CC0 sand texture: https://texturehaven.com/tex/?t=aerial_sand
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