In this beginner tutorial series I go through how to create a variety of doors used in games.
This episode teaches you how to create a door that will open when the player possesses a specific key-card that can be picked up somewhere else in the level. This is expandable to allow for near-unlimited key-cards and corresponding doors.
[Resources]
Door Model: https://www.dropbox.com/s/daxgy4ehxiwg9rk/door.fbx?dl=0
Keycard Model: https://www.dropbox.com/s/yej1bk70n85unjk/keycard.fbx?dl=0
If you get stuck, have issues, or any questions about this video topic, please leave a comment below and I will try my best to answer them for you.
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