The best tank in Blender 3D. #upbge #3dgamedevelopment #indiedev #games #blender3d




Game-ready, with animations for tracks, rolling, and inertia. The caterpillar tracks interact well with the surface, featuring movable suspension, animated track segments, and a destruction system.

Unusual control mechanics. You control each track separately, as it was in this real tank. The firing effect has been added and optimized; the PNG sequence was removed and replaced with an animated Volume with internal shader animation. Added smoke from intense firing. The shells are optimized, and an explosion animation has been added.

The tank has many parts—hatches, doors, all separate and animated—and they shake from bumps on the road.

What remains to be done: improve the Maxim machine gun on the turret (will soon 3D scan a museum piece), attach the tank’s lantern, set up a realistic cannon reload speed. Also, an off-road test is coming soon on the channel. Everything runs on an old GTX 1070 with parallel recording , meaning it will run on any PC with a more powerful graphics card. Audio track is my own production, with a mixed-in bomb drop sound in Terminvox. #upbge #gamedevblog #blender3d #3dgamedevelopment #military #indiedev #games #blendergameengine #tank

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