Baking from multiple texture slots to one in Blender (for annoying Sketchfab assets)




I thought I’d make this for those times when you download an asset in Sketchfab and you think « Ah, I want to change the brightness of this asset! » and you realise that it’s got half a dozen 4k textures.
I say annoying, obviously it’s awesome that we have access to these assets, but it’s still bothersome to have several image texture slots to have to deal with.

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