Cryengine 3 SDK Beginner Tutorial Series – #13 Solid Geometry
This is the thirteenth video of my Cryengine 3 SDK Beginner Tutorial series, In this video I will be going over basic modelling inside of Cryengine 3 using the solid geometry panel.
Having said that, we will be creating a bunch of primitive shapes from a pre-set list, creating our own using the shape tool and most importantly modifying those shapes further by editing the faces, vertices/vertex & edges.
Cryengine 3 SDK Download – http://adf.ly/WCc7K
Next Video
In the next video I will be going over the settings inside of the environment panel allowing us to further modify our level’s overall atmosphere/environment inside of Cryengine 3.
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