Part of CryENGINE SDK Game Programming Essentials video series. For the full Course visit:
http://www.packtpub.com/game-development/cryengine-sdk-game-programming-essentials-video?utm_source=youtube&utm_medium=video-description&utm_campaign=yt-cryenginesdkGame
Make your code accessible to Game/Level designers. Create flownodes to expose your code to Game/Level designers.
• Create a new C++ class and derive from CFlowBaseNode [ECopyMode]
• Create default definitions of the CFlowBaseNode[] class
• Inspect other nodes in the CryGame project to see how Crytek creates nodes to either get ideas or see it in practice (knowledge)
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